AI Insights · Timothy · October 2025
Top Anime Games Performance in South Africa Q3 2025
Explore the performance trends of the top anime games on a unified platform in South Africa during Q3 2025, including downloads, revenue, and active users.
The third quarter of 2025 showcased intriguing trends for anime games on a unified platform in South Africa. Here's a closer look at the performance of the top five titles.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced fluctuations in weekly revenue, peaking at about $6K in early July before declining to approximately $1.2K by the end of September. Weekly downloads saw a peak of 7K in early July, followed by a decrease to around 3K at the quarter's end. Active users remained relatively stable, starting at 80K and ending at 77K, with minor fluctuations throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE also by Bandai Namco, saw a notable revenue spike to $3.5K in early July, followed by a gradual decline to around $600 by late September. Downloads reached 8.8K in early September, with active users peaking at 28.8K in mid-September.
Umamusume: Pretty Derby from Cygames, Inc. showed a varied revenue trend, peaking at $2.5K in mid-July, and ending the quarter with $966. Downloads were highest at the start of the quarter with 2K, dropping significantly mid-quarter before rising again to 2.1K in late September. Active users saw a slight increase, ending at 3.9K.
The Seven Deadly Sins by Netmarble Corporation started with a revenue of $2.7K, which decreased throughout the quarter, ending at $628. Downloads remained low, peaking at 355 in mid-July. Active users started at 500 and rose to 673 by the end of September.
Finally, Solo Leveling:Arise, also from Netmarble, had a moderate revenue trend with a peak of $888 at the start, declining to $456 by the end of the quarter. Downloads showed an upward trend in late September, reaching 1.8K. Active users peaked at 3.2K in mid-July, ending the quarter with 2.1K.
These insights are powered by Sensor Tower, offering a deeper understanding of app performance in the gaming sector.